Joel Slayton Steve Durie Geri Wittig Lisa Jevbratt Jack Toolin Anne-Marie Schleiner Brett Stalbaum C5/CADRE
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  Projects

joel slayton, steve durie, geri wittig, lisa jevbratt, jack toolin, anne-marie schleiner, brett stalbaum, c5/cadre collaborations

joel slayton
 
telepresent surveillance
 
  telepresent surveillance

Telepresent Surveillance involves a fully autonomous community of robots capable of collective information gathering based on environmental influences, inter-probe interaction and the identification and tracking of warm body targets. Real time viewing of probe perspective and orientation is presented on the internet. Commissioned for the International Symposium of Electronic Art 1997 and the Krannert Museum of Art 1996.
 

virtual cube
 
  virtual cube: to not see a thing

A media installation deconstructing the mystique of modernism and Cartesian desire. Data collected from audience interaction with a simulated representation of a telematic object is used to generate a new authorless and virtual (computer simulated) object derived from a collective perspective. Currently included in the Whitney Museum of American Art exhibition, Alternating Currents: American Art in the Age of Technology, hosted by the San Jose Museum of Art.
 

 

steve durie
 
the association machine

The Association Machine is a digital video message system that is organized to create informative relationships out of associative topics, statements, and conversations. In addition, the piece edits and prunes material according to its associative patterns to condense the quality of material. It provides an elegant visual model of evolving systems and how the dynamics of topical associative information flow. Exhibited in Works/San Jose (1993) and the Art Tech Museum of San Jose (1995)
 

 

  association machine
 

 
geri wittig
 
telecomopoly
 
  telecomopoly

A visual simulation, mapping global economic and information structures formed through the convergence of traditional media systems and computer mediated communication technologies. This visual tool plots the evolution of information "real estate" as it emerges from an industrial based economy to an economy based on time and information.
 

gadget
 

 
  gadget

Gadget is a cyborgian prosthetic entity designed to utilize post information age, globally networked technology for cultural surveillance and exchange. Informed by principles of fuzzy logic and neural networking, s/he was originally configured to collect data on Hong Kong during the 1997 handover to China.
 

 

lisa jevbratt
 
    The Stillman Projects

The Stillman Projects provide systems for automated collaborative information filtering, which aim to aid in the increasingly difficult task of navigating large hypertextual spaces like the WWW as well as generate alternate contexts for the navigated information. A Stillman Projects allows its minglers to leave and follow traces in hypertexts. It encourages the mingler to be lost with the trails as a safety or navigational help. It utilizes the Web as a shared intelligent space with memory, showing signs of habitation by its builders and spectators.

the stillman projects
 

   
virtual void
 
  virtual void

VirtualVoid was a VR system installation exhibited in November 1997 that investigated how the "problems" stemming from the development of networked information technologies (loss of privacy, breakdown in the concept of authorship and ownership etc.) could be seen as anomalies forcing us to reevaluate concepts like "humanity" and "reality".
 

 

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